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Intro To Motion Graphics (Blender Course) – Ducky3D
Lesson 1
In lesson 1 I walk through my default startup settings as well as my technique and theory on how to make seamless loops
Lesson 2
In lesson 2 we will be learning how to tackle procedural modeling, a simple camera rig, and some fun node tricks to animate emissions
Lesson 3
In lesson 3 we will be learning a versatile way to make stunning loops and diving right into my favorite way to create procedural looping patterns
Lesson 4
In lesson 4 We will be learning how to shape volume to crate smoke and nebulas along with learning how to loop particle systems
Lesson 5
Lesson 5 is packed with info. We will be learning many different ways to approach looping things and how to problem solve in those situations. Taking some rings we will be learning how to add variation to simple looping movements. At the end will be hoping in the compositor to add some extra effects.
Lesson 6
In lesson 6 we will be taking many of the techniques we have learned in past lessons to create an eye catching and versatile loop design, along with a few new node tricks
Lesson 7
In this last lesson we tackle how to use the text tool and a few ways to take 3D text and make cool graphics with it.
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